package gamefw.framework;

/**
 * The Interface IGraphicAdapter should provide the method for to draw the user interface
 * for the game engine. The intent of this interface is to provide a common signature for 
 * the different possible platform implementations of the game engine UI.
 * 
 * Note that right now the interface has only one very generic method that will create the
 * whole UI. This might be later constrained.
 */
public interface IGraphicAdapter {
	
	/**
	 * Draws the user interface for the game engine.
	 */
	public void drawUI();

}
